I am making a game, where the player is a cube, and the cube is marked as torso. I want to add skins for the cube, by replacing the torso/cube with a new one in the workspace. I have tried many times but I keep getting errors.
Backround: The union is in a model called StarterCharacter1, I need this to be renamed to StarterCharacter. The union itself is titled Torso. There is a humanoid already in the model I need to move the whole model into the player, and remove the model already there. The model already in StarterPlayer is called StarterCharacter.
You should hide the original character, you cannot replace the Torso of a humanoid. Instead you should weld the cube either to HumanoidRootPart (in case you dont want animations) or Torso.