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[SOLVED] My transparency changes in studio, but not in the published game?

Asked by 4 years ago
Edited 4 years ago

So the title pretty much cover it all. But whenever I use this script: (Note that this is inside a local script)

script.Parent.Handle.Transparency = 1

I have a view model, the handle is just for other players to see that I am holding the weapon. the Handle disappears inside studio, but when inside the published game, it won't work! Any ideas? (keep in mind that I have a view model, so I don't want to have 2 gun handles.)

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But I only want one player to not see the handle, not the oother players. Cynical_Innovation 595 — 4y
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Put the transparency to 0 NiniBlackJackQc 1562 — 4y
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Lol dude thanks a lot. Cynical_Innovation 595 — 4y
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I would accept ur thing as an answer but, too bad Cynical_Innovation 595 — 4y

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Answered by 4 years ago

if it works in studio test and not real game its probably coz u didnt commit the draft, press view on the top bar in studio then drafts and find ur script in the draft box thing right click it and press commit

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I already drafted the scripts. Didn't work Cynical_Innovation 595 — 4y
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