I want the gui to be seen by everyone, but I cant find a way to put it into everyones player gui. This is my code
script.Parent.MouseButton1Click:Connect(function(player) local LobbyCopy = game.Lighting.LobbyGui:Clone() LobbyCopy.Parent = player.PlayerGui end)
I'm getting this error 17:11:32.866 - Players.Wilbyte.PlayerGui.CreatingLobbyGui.LobbyCreate.Create.Script:3: attempt to index local 'player' (a nil value) Any help would be appreciated!
Hi! Unlike a clickdetector you can not detect who clicked a GUI, which is why people use local scripts for them.
So first, make a local script, then make this the code
script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local LobbyCopy = game.Lighting.LobbyGui:Clone() LobbyCopy.Parent = player.PlayerGui end)
Even though this is only for the client, it doesn't matter, as no matter what nobody else can see your GUIs. If you really want, you could use a remote event to do this, for example, if you need to access the gui from a server script. In that case, Make a remote event in ReplicatedStorage, Call it "RemoteEvent" make a local script with this as the code
script.Parent.MouseButton1Click:Connect(function() local remote = game.ReplicatedStorage.RemoteEvent remote:FireServer() end)
Then make a server script with this code
local remote = game.ReplicatedStorage.RemoteEvent remote.OnServerEvent:Connect(function(player) local LobbyCopy = game.Lighting.LobbyGui:Clone() LobbyCopy.Parent = player.PlayerGui end)