any idea's on GetPlayers() please?
Please include the code which you are trying to use, so the community will be better-equipped to help you with your problem.
I have a non-local script that is making my Slender Minigames game run... so anyways...
I have
1 | player = game:GetService( "Players" ):GetPlayers() |
I have it where it SHOULD teleport "player" to the maps on "player" SlenderMan Spawn and on to Surviver Spawn
and for some reason it wont use Vector3.new() to teleport to the Spawn it will teleport A "player"
but only 1 and I need two players for the game to start.
Nother Question :
Isnt it
Because Im having my questions on how good this is working.
NeedSomeHelpPLEASE
along with Vector3.new() NOT working correctly the way I want, There is a NOTHER PROBLEM!
I need it to spawn "SlenderMan" aka "player" spawn looking like SlenderMan.
I dont want a "Char"
thats SIMPLE.
Heres what I have so far...
01 | local player = game:GetService( "Players" ):GetPlayers() |
05 | game.Lighting.Minigame 1 :clone().Parent = game.Workspace |
07 | print ( "Teleporting Players To Map" ) |
08 | player [ i ] .Character:MoveTo(Vector 3. new( 2742.16 , 919.19 , - 433.668 )) |
09 | script.Parent.L 1 :Pause() |
10 | script.Parent.M 1 :Play() |