I want to make a gui that shows the maximum distance a part can make travel, considering a flat ground.
The problem is I couldnt find equations for this and I dont know if Part.Friction means coefficient of friction.
I tried some methods using the ball.Position as initial position, ball.Velocity.Magnitude as initial velocity, 0 as final velocity, workspace.Gravity and part.Friction to get acceleration and distance travelled, but results werent right.
The other ones I have found needed a time of travel variable, and to find it I would need final distance, and so it goes.