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How do you make a power system like FNaF?

Asked by
zpfran -25
6 months ago
Edited 6 months ago

I am trying to make a power system like Five Nights At Freddy's and I can't figure out how to make the number of doors closed take away power faster. The Int value NumClosed is added to when a door is closed it adds one to the Number of doors closed. The power Int value starts at 100 and I want it to decrease, however, when I put it into this script:

local power = game.Workspace["Office Stuff"].Power
local doorsclosed = game.Workspace["Office Stuff"].NumClosed
local powerdrainC = game.Workspace["Office Stuff"].ContinousPowerDrainTime

while true do
    wait(powerdrainC.Value - doorsclosed.Value)
    power.Value = power.Value - 1

this script is in serverscriptservice BTW It doesn't work and It doesn't subtract from the power value. Can someone help me figure out what to do?

try to put the script into a server script, unless it already is BradNewTypical 232 — 6mo
oh ok zpfran -25 — 6mo
It is now in server script service now what (it still doesnt work :/ ) zpfran -25 — 6mo

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