I am trying to make a power system like Five Nights At Freddy's and I can't figure out how to make the number of doors closed take away power faster. The Int value NumClosed is added to when a door is closed it adds one to the Number of doors closed. The power Int value starts at 100 and I want it to decrease, however, when I put it into this script:
local power = game.Workspace["Office Stuff"].Power local doorsclosed = game.Workspace["Office Stuff"].NumClosed local powerdrainC = game.Workspace["Office Stuff"].ContinousPowerDrainTime while true do wait(powerdrainC.Value - doorsclosed.Value) power.Value = power.Value - 1 end
this script is in serverscriptservice BTW It doesn't work and It doesn't subtract from the power value. Can someone help me figure out what to do?