I have a door, it consists of 4 handles and the main door part, all are anchored. Two problems, In my script i want the door to rotate but with anchor on it can't rotate it can only move, if I turn off anchor then players can push it
second problem is whenever I try to change its position so that when it rotates it doesn't go out it skips the door handles, meaning if i move it 0.5 to the left it goes on the opposite side of the door handle since it cant collide with it. Any help?
local sound = Instance.new("Sound", game.workspace) sound.SoundId = "rbxassetid://252754492" function openDoor() sound:Play() game.Workspace.Door.RotVelocity = Vector3.new(0,10,0) wait(0.2) game.Workspace.Door.Position = Vector3.new(0.5,0.5,0) wait(1) game.Workspace.Door = Vector3.new(0,0,0) end game.Workspace.Door.ClickDetector.MouseClick:connect(openDoor)