How to Make Textlabel Lines Randomized?
Asked by
5 years ago Edited 5 years ago
I'm making a loading screen and I'm wondering how I can randomize the text lines to play. So, here's the code.
01 | local GUI = script.Parent |
02 | local Message = GUI:WaitForChild( "MessageText" ) |
04 | local Messages = { "Preparing Waffles" , |
05 | "When I was a pre-text, I was told to not go for the bat!" , |
06 | "I gotta say, these will be fun. Just don't get too much fun." , |
08 | "Let's see the bestest guest that will never make no regrets!" , |
09 | "Armor gives you health. If you're in trouble, drink potions too!" , |
10 | "Time to show what's done." , |
11 | "I remember when I was also a pre-text, I loved being the announcer for baseball games!" , |
12 | "Your expedition to take revenge for those newbies!" , |
13 | "Guests are just guests, but this one is not like other guests!" , |
14 | "Like Guest Quest? Join Payday's Studios for free armor." , |
15 | "You know that quote don't judge a book by its cover? Well, not really these newbies." , |
16 | "Eat, Sleep, Play Guest Quest!" , |
17 | "You know why this is limited? I wish I was never a script!" , |
18 | "Want a code? Our current codes are: OPEN. Redeem them for something special" |