So I made this bounce pad in my game and when I tested it in studio it worked perfectly. But when I played the game the bounce pad didn't work. Any ideas on how to fix this?
The script i'm using:
script.Parent.Touched:Connect(function(Hit) if Hit.Parent:FindFirstChild("Humanoid") then local H = Hit.Parent.Humanoid H.JumpPower = 150 H.Jump = true wait(1) H.JumpPower = 50 H.Jump = false end end)