I have made the wheel but I need a way to detect player its facing. There are 4 Seats. I have placed Walls behind the seats, all I now need is a way for a part detect what part it's touching.
Here a picture Chooser is the part what needs to detect one of the walls. https://www.roblox.com/library/4810574373/Spinner
Thank you! -Xi
You could use :GetTouchingParts()
Example of it :
script.Parent.Touched:connect(function() --// when your part is touched local touching = part:GetTouchingParts(); --// returns a table with the touching parts for _, p in next, touching do print(p.Name..' is touching '..script.Parent.Name); end; print(); end;