Hi, I was practicing creating Region3. The issue here is that when the region created, its field is weird. The green plate is the field
https://cdn.discordapp.com/attachments/590443236703862795/691539256103010324/image.png
Also, I am trying to make that when the player gets into it take damage but even that doesn’t work. :confused:
Here is the script:
local tweening = game:GetService("TweenService") local point1 = Instance.new("Part", workspace) point1.Name = "point1" point1.Anchored = true point1.Transparency = 1 point1.Size = Vector3.new(1, 1 ,1) point1.Position = Vector3.new(-90, 60.037, -32.5) point1.CanCollide = false local point2 = Instance.new("Part", workspace) point2.Name = "point2" point2.Anchored = true point2.Transparency = 1 point2.Size = Vector3.new(1, 1 ,1) point2.Position = Vector3.new(-66.5, 34.037, -2) point1.CanCollide = false local myregion = Region3.new(point1.Position, point2.Position) local partforregion = Instance.new("Part", workspace) partforregion.CanCollide = false partforregion.Anchored = true partforregion.Material = Enum.Material.ForceField partforregion.BrickColor = BrickColor.new("Lime green") partforregion.Transparency = 0 partforregion.Size = myregion.Size partforregion.CFrame = myregion.CFrame local ignoredParts = {point1,point2,partforregion} while wait(1) do local usedpartsforregion = workspace:FindPartsInRegion3WithIgnoreList(myregion, ignoredParts, math.huge) for i, object in ipairs(usedpartsforregion) do if object.Parent:FindFirstChild("Humanoid") ~= nil then local char = object.Parent char.Humanoid:TakeDamage(5) end end end