Is there an easier way to make multiple textures transparent?
So I've made some simple falling platforms, when they fall the make an invisible clone where they used to be and fall into the void, a few seconds later the clone becomes visible. That all works fine, but I recently added a custom texture and realized that since they have their own transparency they won't turn transparent with the part, do I have to really have to write line for every single individual texture or is there a more efficient way to accomplish this?