How can you make any Audio play when a certain person joins a game?
1 | game.Players.PlayerAdded:Connect( function (player) |
2 | if player.Name = = "CertainPlayerName" then |
3 | script.Sound:Play() |
4 | end |
5 | end ) |
or
1 | local certainid = -- Put player's userid |
2 | game.Players.PlayerAdded:Connect( function (player) |
3 | if player.UserId = = certainid then |
4 | script.Sound:Play() |
5 | end |
6 | end ) |
or
1 | local certainplayers = { "Certainplayer1" , "Certainplayer2" } |
2 | game.Players.PlayerAdded:Connect( function (player) |
3 | for i, v in pairs (certainplayers) do |
4 | if player.Name = = v then |
5 | script.Sound:Play() |
6 | end |
7 | end |
8 | end ) |
make a script to fire when a player is added and to find what player it is
1 | game.Players.PlayerAdded:Connect( function (plr) |
2 | if plr.Name = = ( "YourName" ) then |
3 | --//make audio play for example |
4 | game.Workspace.Audio:Play() |
5 | end |
6 | end ) |