So I'm here again asking questions, I have encountered a game problem my local script in startercharacterscript
local player = game.Players.LocalPlayer local Character = player.Character local RootPart = Character.HumanoidRootPart local Sound = RootPart:WaitForChild("Running", 10) local Landing = RootPart:WaitForChild("Landing", 10) local Died = RootPart:WaitForChild("Died", 10) Sound.Volume = 3 Landing.Volume = 20 Died.SoundId = "rbxassetid://4494920504" Died.Volume = 2
it makes the footstep louder, landing louder and Died's custom sound it works perfectly fine in studio but in the actual game, it doesn't how can I fix this problem?