The base of this script is to operate a door, At a group, with a certain ranks number. But the door does not work
local group = 3444858 local rank = (255 or 239 or 240 or 241 or 242 or 243 or 244 or 245 or 246 or 247 or 248 or 249 or 250 or 251 or 252 or 253 or 254) function onClicked(player) if not player then return end if player:GetRankInGroup(group) >= rank then if script.Parent.Open.Value == false then script.Parent.Open.Value = true script.Parent.Transparency = 1 script.Parent.CanCollide = false print('Opened') elseif script.Parent.Open.Value == true then script.Parent.Open.Value = false script.Parent.Transparency = 0 script.Parent.CanCollide = true print('Closed') end else print('NOT IN GROUP!') end end script.Parent.ClickDetector.MouseClick:connect(onClicked)
It does work with only One ranks, But i need multiple ranks in the group.
Which as the script doesn't seem to work with multiple ranks then more then one.
you dont need to put ALL the numbers in the table. just get the lowest number and do this:
function onClicked(player) if not player then return end if player:GetRankInGroup(group) >= 239 then if script.Parent.Open.Value == false then
and, the correct format for a table looks like this:
local ranks = {255,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239}
and, in case if you dont want a certain rank to not be allowed to pass the door, just do this:
function onClicked(player) if not player then return end local rank = player:GetRankInGroup(group) if rank >= 239 and not rank == 255 then --doesnt let rank 255 in if script.Parent.Open.Value == false then
in case you want to scan all the numbers in the table ranks:
local ranks = {255,254,253,252,251,250,249,248,247,246,245,244,243,242,241,240,239} function onClicked(player) if not player then return end local rank = player:GetRankInGroup(group) for i,v in pairs(ranks) do --scans thru all values in table ranks, therefore I meaning index (the number being scanned) and V meaning Value, the object/string/number being scanned. if rank == v then if script.Parent.Open.Value == false then
i hope that helped :p