In my code below line 40 returns an error any time I try to run it because the variable "pName" isn't defined in the Workspace for it. How do I avoid this?
local part = script.Parent local pName = 0 local bp = 0 function target(player) local pName = player.Name wait(1) local TweenService = game:GetService("TweenService") local part = script.Parent -- Replace with part name local goal = {} goal.Size = Vector3.new(10, 10, 10) -- Replace Vector3.new(10, 1, 10) with the size you want it to be local tweenInfo = TweenInfo.new(3) -- Replace 5 with how long you want the tween to be local tween = TweenService:Create(part, tweenInfo, goal) tween:Play() wait(3) local posX = game.Workspace:FindFirstChild(pName).Torso.Position.X local posY = game.Workspace:FindFirstChild(pName).Torso.Position.Y local posZ = game.Workspace:FindFirstChild(pName).Torso.Position.Z bp = Instance.new("BodyPosition") bp.Position = Vector3.new(posX, posY, posZ) bp.Parent = part bp.MaxForce = Vector3.new(400000, 400000, 400000) end function updater() local posX = game.Workspace:FindFirstChild(pName).Torso.Position.X local posY = game.Workspace:FindFirstChild(pName).Torso.Position.Y local posZ = game.Workspace:FindFirstChild(pName).Torso.Position.Z bp.Position = Vector3.new(posX, posY, posZ) end game.Players.PlayerAdded:Connect(target) game.Workspace:FindFirstChild(pName).Torso.Changed:Connect(updater)