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Place gui not working but no receiving error?

Asked by 4 years ago

Ok so basically i made a gui on the top of my screen and put it in starter gui and made the text transparency 1 then made a script in starter pack and the script goes like this

local player = game.Players.LocalPlayer local character = player.Character local hum = character.Humanoid local gui = game.StarterGui.DesertCrap.DesertThings

if hum.FloorMaterial == "Sand" then gui.TextTransparency = 0 wait(5) gui.TextTransparency = 1 end

i didn't get an error but it didn't work when i tested the game

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what exactly are you making? are you creating when the Floor Material your stepping on is Sand the text shows up? MachoMasterKirby 2 — 4y
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Please explain further, because a Normal GUI doesn't have TextTransparency on it. I think TextLabel and TextButton only has it, If you're talking the textlabel thinggies, maybe updating your local gui because Desert Crap.DesertThings we don't know what kind of item is it, thats why you need further explanation about it. MachoMasterKirby 2 — 4y

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