I tried using a spawn location and setting the team color to that of the team and it works 1 out of 2 times, I have a button at the beginning that changes the team and loads character does that have something to do with it? Here is the script for the button.
--Button script in GUI local Frame = script.Parent:WaitForChild("Frame") local RemoteEvent = game.ReplicatedStorage.Events.ChangeTeam local VikingColor = "Dark orange" local ScandinavianColor = "Electric blue" script.Parent:WaitForChild("TeamChnage").MouseButton1Click:Connect(function() Frame.Visible = not Frame.Visible end) Frame.Viking.MouseButton1Click:Connect(function() RemoteEvent:FireServer(BrickColor.new(VikingColor)) end) Frame.Scandinavian.MouseButton1Click:Connect(function() RemoteEvent:FireServer(BrickColor.new(ScandinavianColor)) end)
--Remote Event script in ServerScripts game.ReplicatedStorage.Events.ChangeTeam.OnServerEvent:Connect(function(player, teamcolor) player.TeamColor = teamcolor wait(0.5) player:LoadCharacter() wait(0.5) end)