game.Workspace.ChildAdded:Connect(function(player) if player:FindFirstChild('Humanoid') then for i,v in pairs(player:GetChildren()) do if v:IsA("Accessory") then for i,e in pairs(v:GetChildren()) do if e.className == ("Attachment") then if e.Name ~= ("HairAttachment") then e.Parent:Destroy() elseif e.className == ("Attachment") then if e.Name == ("HairAttachment") then print('Hair Found') end end end end end end end end)
For some reason, It shows no errors but it doesn't work.
Brief explanation of what I want the script to do:
I want to keep the hair but delete the hats.