while true do wait(1) script.Parent.Size = Vector3(3.75, 999.9, 999.9) wait(1) script.Parent.Size = Vector3(3.75, 999.8, 999.8) wait(1) script.Parent.Size = Vector3(3.75, 999.7, 999.7) wait(1) script.Parent.Size = Vector3(3.75, 999.6, 999.6) wait(1) script.Parent.Size = Vector3(3.75, 999.5, 999.5) wait(1) script.Parent.Size = Vector3(3.75, 999.4, 999.4) wait(1) script.Parent.Size = Vector3(3.75, 999.3, 999.3) wait(1) script.Parent.Size = Vector3(3.75, 999.2, 999.2) wait(1) script.Parent.Size = Vector3(3.75, 999.1, 999.1) wait(1) script.Parent.Size = Vector3(3.75, 999, 999) wait(1) script.Parent.Size = Vector3(3.75, 999.1, 999.1) wait(1) script.Parent.Size = Vector3(3.75, 999.2, 999.2) wait(1) script.Parent.Size = Vector3(3.75, 999.3, 999.3) wait(1) script.Parent.Size = Vector3(3.75, 999.4, 999.4) wait(1) script.Parent.Size = Vector3(3.75, 999.5, 999.5) wait(1) script.Parent.Size = Vector3(3.75, 999.5, 999.6) wait(1) script.Parent.Size = Vector3(3.75, 999.7, 999.7) wait(1) script.Parent.Size = Vector3(3.75, 999.8, 999.8) wait(1) script.Parent.Size = Vector3(3.75, 999.9, 999.9) wait(1) script.Parent.Size = Vector3(3.75, 1000, 1000) end
first of all, stop writing too much, use a variable to make it a little easier:
var part = script.Parent; while true do wait(1) part.Size = Vector3(3.75, 999.9, 999.9) wait(1) part.Size = Vector3(3.75, 999.8, 999.8) end
and you forgot .new after vector3. Do this
var part = script.Parent; while true do wait(1) part.Size = Vector3.new(3.75, 999.9, 999.9) wait(1) part.Size = Vector3.new(3.75, 999.8, 999.8) end