Hello, so basically what I'm trying to do is add a short burst of force to where the player's UpperTorso is facing, I tried to do this on my own but it doesn't accomplish what I'm looking for.
Also a notice I'm using a ragdoll script then applying the force, and the code provided just makes the player spin in a circle on the floor.
Here's my code:
local Thrust = Instance.new("BodyThrust") Thrust.Force = Vector3.new(0,500,0) + Character.UpperTorso.CFrame.lookVector * 550 Thrust.Location = Vector3.new(0,Character.UpperTorso.Position.Y + 5,0) Thrust.Parent = Character.UpperTorso game.Debris:AddItem(Thrust, .3)
If you could clear up what I did wrong as it's really foggy for me because this is my first time really working with this kind of stuff that would be great. Thank you.