game.Workspace.ChildAdded:connect(function(character) if game.Players:GetPlayerFromCharacter(character)~= nil then if character.Parent == "marioet77" then character.Head.Transparency = 1 end end end)
How would I get a certain player's character to get this code then other players?? I'm new to characteradded
If you only want to do this when a certain person joins, use this:
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function() if player.Name == "name" then -- Change name to the player's name player.Character:WaitForChild("Head").Transparency = 1 end end) end)
Cheers. Accept this if it helps you.