How do I remove a tool from one's backpack after use?
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5 years ago Edited 5 years ago
POC: How do I remove a tool from one's backpack after use?
IDEA: For instance, if one finds a key and touches a door, the door will open (transparency = 1, can collide = false), but the key is still in the user's inventory. Also, how do I delete the door rather than typing more lines of code?
NOTES: I was told from a friend that I should use tool:Delete(), but I do not know how to use it because my script does work completely. I've also seen Part:Delete(), but there's always an error that I do not know how to fix.
1 | script.Parent.Touched:connect( function (p) |
2 | if p.Parent.Name = = "CopperKey" then |
3 | script.Parent.Transparency = 1 |
4 | script.Parent.CanCollide = false |
OVERALL:
-How do I write the script when a certain tool touches a brick, the tool deletes itself from the user's inventory?
-How do I delete the part?