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raycast not finding a part?

Asked by 4 years ago

so i have a local script which fires a remote function inside of itself to check if theres a part infront of the player or not, the remote event IS fired but it always prints "not found" even while i stand infront of a wall

script.Parent.RemoteEvent.OnServerEvent:Connect(function(plr,command)
    local char = plr.Character

    if command == "Check" then
        local ray = Ray.new(char.HumanoidRootPart.Position, Vector3.new(0,0,-1.5))
        local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)

        if hit then
            print(hit.Name)
            local bruh = Instance.new("Part",workspace)
            bruh.Name = "Bruh"
            bruh.Anchored = true
            bruh.CFrame = CFrame.new(position)
        elseif not hit then
            print("not found")
        end
    end
end)

anybody knows what im doing wrong??

0
Your ignore list, it's ignoring the character? killerbrenden 1537 — 4y
0
i'm pretty sure it is but i'm gonna try to change it to just findpartonray kayser901 2 — 4y
0
changing it to game.Workspace:FindPartOnRay(ray,char,false,true) has the same issue kayser901 2 — 4y

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Answered by 4 years ago

so i gave up on trying that and instead i went with a different approach

script.Parent.RemoteEvent.OnServerEvent:Connect(function(plr,command)
    local char = plr.Character

    if command == "Check" then
        local offset = Vector3.new(0,0,-1.5)
        local ray = Ray.new(char.HumanoidRootPart.Position,(char.HumanoidRootPart.CFrame*CFrame.new(offset).lookVector))
        local hit, position = game.Workspace:FindPartOnRay(ray,char,false,true)

        if (char.HumanoidRootPart.Position - position).magnitude < 3 then
            print("close enough")
        elseif (char.HumanoidRootPart.Position - position).magnitude > 3 then
            print("too far")
        end
    end
end)

this one here seems to work "perfectly". i haven't tried anything complicated with it yet but i think i can use it for what im trying to do

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