So I'm making a obby and it entirely in the sky jumping between floating islands, I kinda want to give a floating-like effect without moving the map, so I assumed the best way may be the camera, but since this is a completely new field for me I have no clue where to begin. What should I look into using for this? or is there a better way to go about this?
TweenService
, Tween.Completed
(Event) and Humanoid.CameraOffset
.
If you need further clarification then please comment.
If this solution worked for you, please mark as correct!