So basically its a slider and it shows the vlaue of where you slid it on the text label and then i want it to go to a value and the brick call the value
script.Parent.Text = script.Parent.Invis.Value
then that is suppose to get the value of it and then
the brick does this sceipt
wait(3) game.StarterGui.Shop.Frame.TransparencyBox.TransparencyDragger.SliderObject.Invis = game.Workspace.ear.Transparency
Change
game.StarterGui.Shop.Frame.TransparencyBox.TransparencyDragger.SliderObject.Invis = game.Workspace.ear.Transparency
to
game.StarterGui.Shop.Frame.TransparencyBox.TransparencyDragger.SliderObject.Invis.Value = game.Workspace.ear.Transparency
(Add .Value to Invis to change the value of it)