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Is the player object in remoteevents exploitable?

Asked by
Velsity 218 Moderation Voter
4 years ago

This question has been solved by the original poster.

If I connect a remoteevent, can a client lie to the server about the player name or the position of the player if I check the position of the player on the server?

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yes and no, no because the client can change their own position as well DeceptiveCaster 3761 — 4y
1
The server knows what connection the data came from so the player argument is not explitable as the request can only be from that user. User#5423 17 — 4y

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Answered by
Filipalla 504 Moderation Voter
4 years ago

As kingdom5 said

The server knows what connection the data came from so the player argument is not explitable as the request can only be from that user.

the position on the other hand can be changed by the Player since the Player has Network Ownership of it's Character to reduce input lag

Don't forget to mark my answer as the solution and upvote it if it answered your question :)

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