So, I want to make a collecting game and the catalog shows the collectibles you have. I made all of the collectibles leaderstats so you can save it. So, I made the image in the gui have a value and a script. Here it is:
local ting = 0 mlvl = script.Parent.Lvl.Value if ting == 0 then ting = 1 if check ~= nil then local user = game.Players.LocalPlayer local stats = user:findFirstChild("leaderstats") local Lvl = stats.Molly if stats ~= nil and Lvl.Value >= mlvl then script.Parent.Parent.Molly.ImageTransparency = 1 end if Lvl.Value < mlvl then script.Parent.Parent.Molly.ImageTransparency = 0 end end ting = 0 end
So if you have this much leaderstat, the image will show up, basically. So, the problem is, the image doesn't show up. Thank you!
local ting = 0 mlvl = script.Parent.Lvl.Value if ting == 0 then ting = 1 if check ~= nil then local user = game.Players.LocalPlayer local stats = user:findFirstChild("leaderstats") local Lvl = stats.Molly if stats ~= nil and Lvl.Value >= mlvl then script.Parent.Parent.Molly.Visible = false end if Lvl.Value < mlvl then script.Parent.Parent.Molly.Visible = true end end ting = 0 end
ImageTrasparency
just makes the background of your image transparent. If you want to make they car invisible use the Visible
property.
If this helped please accept this as your answer.
All the best,
PrismaticFruits - obviously a very talented scripter