i want make a time counting but only when the server have enough player, plz help!
You can use the following script:
local MINUMIM_PLAYERS = 3 --CHANGE THIS TO BE THE MINIMUM AMOUNT OF PLAYERS YOU NEED TO START GAME --this function runs whenever a player is added into the game: game.Players.PlayerAdded:Connect(function() --gets the current amount of players in game local numPlayers = #game.Players:GetPlayers() --if the number of players in game is greater than or equal -- to the minimum number of players needed, -- then run the code that you wanted to if numPlayers >= MINUMIM_PLAYERS then --We have enough players, do stuff: print("we have enough players in game") end end)
Something that might be handy for testing - studio has a feature where you can create a test server where you can load multiple players
into your game. That way you don't need 3 actual people to test your code, you can emulate those three people playing your game in studio. here's how you'd do that