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2

How do i make a brick when clicked a fire lights up?

Asked by 9 years ago

Its just when you click the brick it needs to start a fire then activate a dynamic lighting light.

2 answers

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1
Answered by
DevWork 80
9 years ago

I had an error with the script above. Place this inside a script which should be a child of the ClickDetector.

script.Parent.MouseClick:connect(function()
f = Instance.new("Fire")
l = Instance.new("PointLight")
f.Parent = script.Parent.Parent
l.Parent = script.Parent.Parent
end)
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-1
Answered by
IcyEvil 260 Moderation Voter
9 years ago

Please provide explanation with your answers. Simply posting code does not spread knowledge of integral scripting processes which helps people understand the logic and reasoning behind your answer.

something like this

game.Workspace.Changethistothingyouwantclicked.OnClicked:connect(function()
c = Instance.new("ClickDetector")
f = Instance.new("Fire")
c.Parent = script.Parent
f.Parent = script.Parent
if f.Parent = script.Parent then
game.Lighting.GlobalShadows = true
end
end
end)

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