I want to make for example a swing, one brick and 4 ropes but there is a problem, when i make it all players see it as one block so if one jumps on it others will see the part swinging but what i need is to make that this part will be local for everyone, so if someone jumps on it, it will only swing for that person and other's people part won't be affected.
it's in Roblox.
you can use a local script to make it works, but remote events just fire to every server...
maybe this is an example, that if you click it, the brick color just change at the clicked person screen... (local script and insert it into a part):
local part = script.Parent local clickdetector = game.Instance.new("ClickDetector", part) clickdetector.MouseClick:Connect(function() part.BrickColor = BrickColor.Random() end)
If this helped to you, please mark this as answer! thanks :)