Here is a example of a sprite sheet here. Can somebody explain to me how you would use them? Thanks!
ImageLabels (and ImageButtons) have two properties which allow you to use sprite sheets. Those two properties are ImageRectOffset and ImageRectSize.
Using ImageRectSize you can change how much of the image is shown on the ImageLabel (or ImageButton), and use ImageRectOffset to change between each sprite image by setting where to show the 'viewport' (set by the ImageRectSize property).
For example, With the example image given you would set the ImageLabel's ImageRectSize to '100,100'. To change between each 'footprint' you would edit the ImageRectOffset property, so if you were to set it to '0, 200' you would get the third footprint down, on the left.
Note: You would set both of these properties with Vector2.new()