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How to get the names of the parameters and their functions in a RemoteEvent?

Asked by 4 years ago

Ok so basically I'm making a script were it detects those pesky backdoors in games so some big youtuber could use GUIs like Tactical BFG, Harked etc. I'ts annoying dealing with exploiters when I'm making games and I basically am trying to make sort of an antivirus so when I do use free models (only in desperate measures) I don't get a backdoor. So it would be very helpful if I can find a solution, thanks in advance!

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srry if i kinda went on a mini rant there lol therotatedo 19 — 4y
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w h a t ? Ziffixture 6913 — 4y

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Answered by
ArtBlart 533 Moderation Voter
4 years ago

I think the best idea in your case is to just check everything you add into your game. Trying to solve an issue you created by yourself with a complex solution which can be simply avoided is downright redundant. Sift through your game, find the scripts causing issues and get rid of them. I know this may not be the easiest pill to swallow but trust me. You're wasting your time chasing after a solution which is more complex than your problem.

If you still want to make something that can detect backdoors and whatnot after this, I'd read up on plugins, as they have a higher context level than regular scripts and can access more of your game. Link here.

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Answered by 4 years ago

I posted a semi-detailed answer on a similar question. I helped someone understand how RemoteEvents work. Here's the link!, hope this helps!

How RemoteEvents Work

Hope this helped you understand how RemoteEvents works! I also recommend watching youtube on RemoteEvents and how to use them as it's difficult to explain every detail in writing.

~killerbrenden

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Say I accepted your answer, I can't accept 2 at a time therotatedo 19 — 4y
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Alright, no problem! killerbrenden 1537 — 4y

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