Answered by
5 years ago Edited 5 years ago
There's A Property That The Humanoid Brings, Which Is Called BreakJointsOnDeath. If You Want To Disable It, Just Do This:
Local Script:
1 | local plr = game.Players.LocalPlayer |
2 | local char = plr.Character or plr.CharacterAdded:Wait() |
3 | local hum = char:WaitForChild( "Humanoid" ) |
4 | hum.BreakJointsOnDeath = false |
Server Script:
1 | game.Players.PlayerAdded:Connect( function (plr) |
2 | local char = plr.Character or plr.CharacterAdded:Wait() |
3 | char:WaitForChild( "Humanoid" ).BreakJointsOnDeath = false |
If You Want To Make A Ragdoll Script, You'll Have To Change Some Stuff, But This Is Basically What You Wanted To Do.
Have A Nice Day!