Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Welded and Unanchored Ship Frozen?

Asked by 4 years ago

I have a ship I made and i used a QperfectionWeld on it just as I have with other ships before and usually when the game runs the ship is welded and unanchored and then it floats in roblox's terrain water under roblox physics. But for some reason with my one particular ship when i run the game the ship will say its unanchored and welded but yet it stays frozen as if i anchored it in place. if i move the ship in studio while running a server it will then start responding the way it should but i obviously cant do that in live servers for my game. What is going wrong that causes this?

0
There must be one part that is anchored somehow, select the whole ship model, click anchor and click anchor again. It will unanchor every part inside of the model. 123nabilben123 499 — 4y
0
There aren't any anchored, i know this because if i move the ship in studio while i hit run the ship does become unfrozen. It just wont start unfrozen and it stays unfrozen unless i intervene in studio niceboy1419 14 — 4y
0
but whats the error in any code? speedyfox66 237 — 4y

Answer this question