I have a tool. when you equip it it should play the idle animation I created, but it plays when I unequip it...
Script:
script.Parent.Equipped:Connect(function() local idle = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Idle) idle:Play() end) script.Parent.Unequipped:Connect(function() local idle = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Idle) idle:Stop() end)