tryna make a seat in where u sit on it and it plays a certain sitting animation. like on the game vibe train. but the script aint working. take a look pls
local Seat = script.Parent local Animation = script:WaitForChild("Animation") Seat.Changed:connect(function() --You can get the individual property changed event, but this is simpler. if Seat.Occupant ~= nil then local Track = Seat.Occupant.Humanoid:LoadAnimation(Animation) --Load the animation Track:Play() --Play the animation Seat.Occupant.Humanoid.Jumped:wait() --Wait for player to leave the seat Track:Stop() --Stop the animation end end)
pls help
Make sure you have your animation id ready
local sitAnims = {0, 0} --Paste the same one in twice, unless you want random ones local seat = script.Parent --Link this to the seat local playingAnim local newAnim = Instance.new('Animation') newAnim.AnimationId = 'rbxassetid://'..sitAnims[math.random(#sitAnims)] seat.Changed:Connect(function(property) if property == 'Occupant' then local occupant = seat.Occupant if not occupant then if playingAnim then playingAnim:Stop() return end end playingAnim = occupant:LoadAnimation(newAnim) playingAnim:Play() end end)
If this works make sure to accept it, if you have any questions I'll try to be active enough to help!