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How would I weld my shield model to the players arm?

Asked by 4 years ago

I really need help with this as I have tried countless times but can not find a working way. This is my shield below and what is looks like:

Shield

  • MeshPart

  • MeshPart

  • MeshPart

  • MeshPart

  • Handle

If someone could help I would greatly appreciate it. So if there is a way you could type up a script for me or just guide me in the right direction that would be amazing!

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Perhaps you could try creating a separate hat of the shield, and have the script call it to be on the avatar when equipped. I do not know where you are going with this weld, so I suggest looking at free modeled weapons for some guidance. Bgonzalezseeya11 27 — 4y
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You'll first want to investigate 'Welds' for welding together the parts of the shield (so that it does not fall apart when it is unanchored). Quenty's qPerfection Weld script works well for this. Then you'll want to research 'Motor6Ds' for attaching the shield to the player. Hope this helps! 123marble 61 — 4y

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