So basically, i'm trying to make it so the camera is in a part i made and it's also facing in the part's "forward surface" direction
local A = workspace.A local Camera = workspace.Camera Camera.CameraType = Enum.CameraType.Scriptable Camera.CFrame = CFrame.new(A.CFrame.LookVector)
i know i could literally just do Camera.CFrame = A.CFrame and it would face the part's "forward surface" direction, but in this particular instance i want to use LookVector