I Asked How To Make If An Update Happens Something Happens (https://scriptinghelpers.org/questions/94364/how-to-make-an-update-system#) It (Did) Work (Just Stopped) But Im Wondering How I Would Clone A Gui Into All Players As It Dont Work!
local UpdateGui = game.ServerStorage.Update local Update = UpdateGui:Clone() game.Players.PlayerAdded:Connect(function(Player) while wait() do if game:GetService("MarketplaceService"):GetProductInfo(game.PlaceVersion).Updated == true then Update.Parent = Player.PlayerGui end end end)
for i,v in pairs (game.Players:GetPlayers()) do local gui = guiyouwantinthescript:Clone() gui.Parent = v.PlayerGui end