I want it if has greater then 10m psy then it goes invisible and if you have less then you see it still heres the script there is no errors but I don't know why it wont do it
local psy = game.ServerScriptService.Leaderstats.PsychicForce.Value if psy > 10000000 then game.Workspace.Force.Transparency = 1 game.Workspace.Force.CanCollide = true else if psy < 10000000 then game.Workspace.Force.Transparency = 0.7 game.Workspace.Force.CanCollide = false end end