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1

Expected <eof>, got 'end' at line 110?

Asked by
Llorko 10
4 years ago

The error keeps happening at line 110 which I marked (not on the real script) this is the error Expected <eof>, got 'end' whats wrong???

bolt.Size = Vector3.new(.1,.1,.1)
bolt.BrickColor = BrickColor.new("New Yeller")
bolt.CanCollide = false
bolt.Anchored = true
bolt.Material = "Neon"




local function ShootElectrode(from,too)
    local lastpos = from
    local stop = 2
    local off = 2
    local range = 100

    local distance = (from-too).maginute

    if distance > range then distance = range end
    for i = 0,distance, step do
        local from = lastpos

        local offset = Vector3.new(
            math.random(-off,off),
            math.random(-off,off),
            math.random(-off,off)
            )/10

        local too = from +- (from-too).unit * step + offset

        local p = bolt.Clone()

        local DebrisFolder = workspace:FindFirstChild("DebrisFolder") or Instance.new("Folder", workspace)
        DebrisFolder.Name = "DebrisFolder"
        p.Parent = DebrisFolder
        p.Size = Vector3.new(p.Size.x,p.Size.y,(from-too).magnitude)
        p.CFrame = CFrame.new()(from:Lerp(too,0.5),too)

        game.Debris:AddItem(p,0.1)
        lastpos = too
    end
end



local function ContinueScale(Part)
    local Tweenservice = game:GetService("TweenService")
    local TweenInform = TweenInfo.new(
        .2,
        Enum.EasingStyle.Linear,
        Enum.EasingDirection.Out,
        0,
        false,
        0       
    )

    local Properties = {
        Size = Vector3.new(2.901,2.722,35)
    }

    local Tween = Tweenservice:Create(Part,TweenInform,Properties)
    Tween:Play()
end




Remote.OnServerEvent:Connect(function(Player,Aim,MousePos)

    local Character = Player.Character
    local RootPart = Character:WaitForChild("HumanoidRootPart")
    local RightHand = Character:WaitForChild("RightHand")
    local Humanoid = Character:WaitForChild("Humanoid")

    if Aim then
        local DebrisFolder = workspace:FindFirstChild("DebrisFolder") or Instance.new("Folder",workspace)
        DebrisFolder.Name = "DebrisFolder"
        local Animation = Instance.new("Animation")
        Animation.AnimationId = "rbxassetid://3356661429"
        local LoadAnimation = Character.Humanoid:LoadAnimation(Animation)
        LoadAnimation:Play()


        local BodPos = Instance.new("BodyPosition")
        BodPos.MaxForce = Vector3.new(5000000,5000000,5000000)
        BodPos.P = 50000
        BodPos.Position = RootPart.Position
        BodPos.Parent = RootPart

        spawn(function()
            wait(3)
            BodPos:Destroy()
        end)
    end
    end)
        local YCFrame = RootPart.Position.Y - Humanoid.HipHeight
        local CharParts = Character:GetChildren()

        math.randomseed(tick())
        spawn(function()
            for i = 1,#CharParts do
            local Current = CharParts[i]
            end
            if Current.ClassName == "Part" or Current.ClassName == "MeshPart" then
                ShootElectrode(Vector3.new(RootPart.Position.X - math.random(-5,-5),YCFrame,RootPart.Position.Z - math.random(-5,5)), Current.Position)
                ShootElectrode(Vector3.new(RootPart.Position.X - math.random(-5,-5),YCFrame,RootPart.Position.Z - math.random(-5,5)), Current.Position)
                wait()

            end
        end)
    end


    else

        local DebrisFolder = workspace:FindFirstChild("DebrisFolder") or Instance.new("Folder",workspace)
        DebrisFolder.Name = "DebrisFolder"
        local Hitbox = Instance.new("Part")
        Hitbox.Anchored = false
        Hitbox.Transparency = 1
        Hitbox.CanCollide = false
        Hitbox.BrickColor = BrickColor.new("Really red")
        Hitbox.Size = Vector3.new(5,5,5)
        Hitbox.Parent = DebrisFolder
0
Btw the error is on the End Llorko 10 — 4y
0
You probably have an extra end to one of your loops, if-statements, or functions. Look through your code. blarp_blurp645 63 — 4y

1 answer

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1
Answered by
Psudar 882 Moderation Voter
4 years ago

At line 110 you have an extra end, so the script thinks youre closing the if-statement.

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