If there is, it would help me tremendously.
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(char) game.Workspace.Part.Touched:connect(function(hit) hit = char:FindFirstChild("Humanoid") if hit then hit.Humanoid.Health = 0 end end) end)
I have no idea if that works.
When do you want to use it, when someone touches a brick or what? What are you going to do it the information so to say.