Hello! Right now I'm trying to make a game with multiple (player) classes, and in order to prevent clutter I want to put all the classes into a modulescript. I would then return a dictionary of classes and their individual stats and specials. Right now I have this in the module.
local Classes = {} Classes["Shedletsky"] = { health = 100 damage = 10 } return Classes
It dosent seem to work though. Any help would be appreciated, even just a link to a helpful article.