Hello everyone, I am currently working on a new tool although I am having some issues.
I rendered a idle animation for the tool and a couple of attack animations that default back to the idle animation upon completion. When I spawn into the game the tool works fine, the animations all work correctly, one thing to note is that the animation keeps running on Unequipped regardless of me telling it not to. Upon resetting things turn bad, the tool instead of returning to the idle position returns to a position slightly lower, causing the tool to run the animation then quickly re-position (looking really tacky and bad).
My speculation is that maybe the weapon is playing two animations at once (in between attacks the arm flicks up in the air for a split second, I increased the debounce to no success so it's an animation issue.
To see what I mean go here: http://www.roblox.com/testing-place?id=166290373
Test the tool, reset and test again
Any thoughts?
Hello, this isn't the right site to ask this question. Sorry!