I'm making a gun and wanted the arms to move to the user's mouse location (Can use mouse.Hit or Mouse.Target) . Is there a way I can rotate the part to the target using the parts C0?
(I havent used Cframe in a while :/)
You can use the CFrame constructor CFrame.new(V3, V3).
part.CFrame = CFrame.new(part.Position, mouse.Target.Position);