I have a part that if touched, awards the player who touched it some cash. I am stuck trying to tween the GUI I have made onto the screen then back of again. Please help!!!
--Basically checks if the toucher of the button is a player, then adds money to that player. local ting = 0 --debouncer local gui = game.StarterGui.ParkourCompleted.Main function onTouched(hit) if ting == 0 then --debounce check ting = 1 --activate debounce local check = hit.Parent:FindFirstChild("Humanoid") --Find the human that touched the button if check ~= nil then --If a human is found, then local user = game.Players:GetPlayerFromCharacter(hit.Parent) --get player from touching human local stats = user:WaitForChild("leaderstats") --Find moneyholder if stats ~= nil then --If moneyholder exists then local cash = stats:findFirstChild("Cash") --Get money cash.Value = cash.Value +100 --increase amount of money by the number displayed here (100) gui:TweenPosition(UDim2.new(0.306, 0,0.395, 0)) user:LoadCharacter() gui:TweenPosition(UDim2.new(0.247, 0,-10, 0)) wait(30) --wait-time before button works again end end ting = 0 --remove debounce end end script.Parent.Touched:connect(onTouched)