Im trying to figure out how to make a click telporter to telport to diffrent areas this is my script
modelname="teleporter1b" function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then local teleportfrom=script.Parent.Enabled.Value if teleportfrom~=0 then if h==humanoid then return end local teleportto=script.Parent.Parent:findFirstChild(modelname) if teleportto~=nil then local torso = h.Parent.Torso local location = {teleportto.Position} local i = 1 local x = location[i].x local y = location[i].y local z = location[i].z x = x + math.random(-1, 1) z = z + math.random(-1, 1) y = y + math.random(2, 3) local cf = torso.CFrame local lx = 0 local ly = y local lz = 0 script.Parent.Enabled.Value=0 teleportto.Enabled.Value=0 torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz)) script.Parent.Enabled.Value=1 teleportto.Enabled.Value=1 else print("Could not find teleporter!") end end end end end script.Parent.Touched:connect(onTouched) function getPlayer(humanoid) local players = game.Players:children() for i = 1, #players do if players[i].Character.Humanoid == humanoid then return players[i] end end return nil end function onTouch(part) local human = part.Parent:findFirstChild("Humanoid") if (human == nil) then return end local player = getPlayer(human) if (player == nil) then return end game.Lighting.NAME:clone().Parent = player.Backpack --Replace NAME with the weapon you put in Lighting. wait(0.1) end script.Parent.Touched:connect(onTouch)
If you want a player to click a part in order to teleport put a clickdetector inside of the part and a ServerScript and put in the following:
local cd = script.Parent.ClickDetector local teleport = CFrame.new(71.4, 2.9, -69.4) -- This is the position they will teleport I advise putting it up above ground a little so they dont get stuck cd.MouseClick:connect(function(clicked) --Clicked is the person who clicked it local player = game.Players:FindFirstChild(clicked.Name) --We get the persons Username if player ~= nil then --If the player is still there then local humr = player.Character:FindFirstChild('HumanoidRootPart') --We get their humanoidrootpart humr.CFrame = teleport --We teleport the player to the new position end end)