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Sword tool stops working after one use?

Asked by
trapiz 4
4 years ago

This is a regular script in a sword tool that does damage once but stops working after one use. Help is appreciated. Thanks.

local Hitbox = script.Parent.Hitbox
local CanDamage = script.Parent.LocalScript.CanDamage
local CanTouch = true
local CDDebounce = false


script.Parent.Activated:Connect(function()
    if CDDebounce == false then
        CanDamage.Value = true

        delay(1.1, function()
            CanDamage.Value = false
            CDDebounce = true
        end)
    end
end)


Hitbox.Touched:Connect(function(hit)
    if CanDamage.Value == true then
        if hit.Parent:FindFirstChild("Humanoid") then
            if hit.Parent.CanTakeDamage.Value == true then
                hit.Parent.CanTakeDamage.Value = false
                local StraightSwordHit = hit.Parent.Humanoid:LoadAnimation(script.Parent.Anim.StraightSwordHit)
                hit.Parent.Humanoid:TakeDamage(30)
                StraightSwordHit:Play()
                hit.Parent.Humanoid.WalkSpeed = 0

                local ForceField = Instance.new("ForceField")
                ForceField.Name = "DamageInvincibility"
                ForceField.Parent = hit.Parent

                delay(1.2, function()
                    ForceField:Destroy()
                    hit.Parent.Humanoid.WalkSpeed = 0
                    hit.Parent.CanTakeDamage.Value = true
                end)
            end
        end
    end
end)
1
any errors? SoftlockedUnderZero 668 — 4y
0
Nope, just doesn't work. trapiz 4 — 4y

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