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how to connect all players gui?

Asked by 4 years ago

im trying to make a round based game and i need to know how to connect everyone's gui like if intermission is counting down and a player joins how do i make them see the intermission without having to wait for the next round to see it

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Answered by
haba_nero 386 Moderation Voter
4 years ago

I see what you mean! Instructions 1-Make a IntValue called Status in ReplicatedStorage 2-Put this localscript inside a TextLabel in a GUI

local Status = game.ReplicatedStorage:FindFirstChild("Status")--The Value you made
script.Parent.Text = Status.Value
Status.Changed:Connect(function()
    script.Parent.Text = Status.Value
end

3-Put this script inside Workspace

local Status = game.ReplicatedStorage:FindFirstChild("Status")--The Value you made
Status.Value = "Your text here!"
wait(1)
Status.Value = "Make this text whatever you want!"

If you have ay questions, search up AlvinBlox Status Bar Tutorial and you should find a useful video on this! Have fun!

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Answered by
St_vnC 330 Moderation Voter
4 years ago

You don't have to connect the GUIs. All you need to do is make the countdown on the Server side in a regular Script instead of using the Client side which are LocalScripts

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Explain more, that doesn't say how to do it Spjureeedd 385 — 4y
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You literally just have to put a regular script in whatever gui in the startergui and change the countdown text from the regular script trapiz 4 — 4y
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please explain more i am useing a server script Vetrodex 22 — 4y
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No, don't use a normal "Script" in a GUI Spjureeedd 385 — 4y

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