I see what you mean! Instructions
1-Make a IntValue called Status in ReplicatedStorage
2-Put this localscript inside a TextLabel in a GUI
1 | local Status = game.ReplicatedStorage:FindFirstChild( "Status" ) |
2 | script.Parent.Text = Status.Value |
3 | Status.Changed:Connect( function () |
4 | script.Parent.Text = Status.Value |
3-Put this script inside Workspace
1 | local Status = game.ReplicatedStorage:FindFirstChild( "Status" ) |
2 | Status.Value = "Your text here!" |
4 | Status.Value = "Make this text whatever you want!" |
If you have ay questions, search up AlvinBlox Status Bar Tutorial and you should find a useful video on this!
Have fun!